Found the most incredible collection "THE RUNTS" by Raymond Tan Tan, all of his work is incredible, but his recent "ALL-SEEING EYES" work pulled me in! The composition and shot really gave me Ghost in the Shell vibes, and I thought this Fortnite season was a perfect theme for this style of shot. This artwork is different from my previous Fortnite Fan Art’s. Previously, due to a lack of availability, I was required to recreate every single material, blueprint, and landscape manually, and a lengthy conversion process from the exporter back into the engine. This was an incredible learning tool, and it was great to see how the game came together through trial and error. Now, though, I can (with some manipulation) tap into the game with my assets I had previously made, and create this type of Fan Art. That doesn't always mean I didn't create materials or assets in the scene, but it does mean that a majority of the materials, asset blueprints, and character-importing work was already done for me!
Unreal Engine 5.8 (Edited UEFN)
4k, fit to the camera aspect ratio, Still and Video were Movie Render Queue at 24fps.
Blueprints / Models/ Textures / Materials - Epic Games
Blueprints / Lighting / Posing / Post Work - Giuseppe DeLuca
All Trademarks referred to are the property of their respective owners [Fan Art]