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Fortnite | Holiday Art

Some holiday fan art I created for Fortnite.
This was all rendered in Unreal Engine 4.27.2 Movie Render Queue using Ray Tracing.
I had a ton of fun creating the effects and materials in this render and also kitbashing some characters and assets together. Really enjoy making fan art like this where I can learn more and more about the engine each time even after using it for years.
I worked on all the materials, the effects, the lighting / composition, character posing, some remeshing and texture upscaling, blueprints and environment art.
All assets belong to Epic Games. [This is FanArt]
Lighting and Environment was heavily inspired by Fortnite Winterfest Promo Art.

editor view unlit

editor view unlit

edited assets and materials

edited assets and materials

buffer overview

buffer overview

grid 2d niagara system mixed with niagara ember particles

grid 2d niagara system mixed with niagara ember particles

rug remesh and I added a groom to it

rug remesh and I added a groom to it

wrapping paper and color randomization based on object position

maya rig n poses

maya rig n poses

bendie holiday edition

bendie holiday edition